Category: Interaction Design

Designing for fluency – Part 2

Design, Experience, Interaction Design, Opinion, UX

Fluency, cognitive choreography and designing better workflows If you’ve read part 1, you’ll know all about what Fluency is and how understanding it subtly, but importantly, changes the way you think about usability.  Now I’d like to take this one step further by introducing a couple of other concepts from Kahneman’s book on...

Designing for fluency – Part 1

Design, Experience, Interaction Design, Opinion, UX

From the new psychology of Fluency to useability, beauty and beyond Having had a background in (proper) psychology, before emerging as a designer, I’ve often been dubious about the value of this fascinating ‘science of the mind’ for the practice of design.  Every now and then, you’ll hear some strained...

Sketchy behaviour at Google

Design, Experience, Interaction Design, UX

Jason and Sam visited the big G on Tuesday to run a workshop building on the hugely popular Sketching Interfaces session they did at Interactions12 (Dublin) and HCID (London), earlier this year. Even though the Googlers rated themselves a mixed bunch, in terms of confidence and ability, there was some impressive sketch...

10 ways to improve your relationship with your developer

Collaboration, Development/Tech, Experience, Interaction Design, Top tips, UX

Whatever project we’re working on, our process starts and ends with deep collaboration - with our clients, with end users, and with each other. Our designers and front-end developers work closely together from the outset, to ensure that they maximise the technology opportunities that exist, and that what is designed can actually be...